Whitlock grew up on the streets of Waterdeep. His father was a human guardsman sent off to some uncertain fate and not returned. The only thing that Whitlock knows, for certain, about his father is that he was a human guardsman with a white lock of hair at the center of his forehead amidst the black. His mother, a handmaiden for a "minor noble" had been disgraced by the whole ordeal of him and sent away from the household where she had indentured because she would not reveal the name or any of the circumstances surrounding the father of her now-quite-obvious-although-not-yet-born child. The mistress gave her some small parting coin and bade her go her way. Whitlock's mother, somewhat spiteful of the child because of the inconvenience that he was obviously causing, named him "Whitlock" upon his birth because of his resemblance to the father (she subsequently never referred to the father by name even to Whitlock), it being the common combination of "white" and "lock". Her own honey-colored hair and gently pointed ears were unpresent in his black hair and fast-increasing stature. She, then, being unwilling to starve or live in hovels, refused to reside in lower commons and quarters, earning what she may by telling stories and singing as well as doing minor stitchery for merchanting household gatherings and those of the wealthy but not quite noble while Whitlock took what he could from the homes and the people as a child. To begin, it was only the game that a child of five might play, and she was shocked and appalled by it. She paid a small sum to a local leathersmith to take him as an apprentice and teach him what he may, but the man did not maintain the quarters to keep the boy and he remained at her side at further gatherings, still taking what he could, she later learning to encourage it and live from the gains. She died when Whitlock turned seven, his thieving being caught and her hand taken as the price. She had been unable (or, likelier, unwilling) to pay the fine and had taken the punishment for herself. The infection that set in shortly thereafter took her life and the remains of her coin went to the merchants and the leathersmith to fill the contract and replace the losses. Whitlock grew up under the hand of his cousin thereafter. The young half-elven scoundrel taught him the ways of wenching and getting merchants and adventurers drunk enough to fall asleep so that stealing from them was easier. The cousin, finally convinced not to call him by "Whit" (a childhood nickname, suggesting that he wasn't more than a whit at all), started calling him "little dragon" by the age of thirteen because of his ungodly habit of being incredibly spare with his coin and lording over the gains he had like an evil master. Besides that, the boy was nearly six feet in height, dwarving all of his then acquaintances, and was hardly a "whit" anymore. Whitlock learned to get his wealth in any way he could, using his leathersmithing skills and stolen scraps of leather to make things he sold in the markets, as well as playing his flutepipes in the markets and continuing about his petty cons, often cutting the innkeeper or barkeep in on the profits in payment for their silence. Whitlock is self serving, for the most part, bordering between dark acts of anger or depression and graciousness of so great a magnitude that leaves most witnesses wondering just what it is that he has gained from the transaction. He is almost too fond of his knives for the comfort of most and gambles or whatever he wills in order to increase his fortune so that he will have ever more to lord over.